AI REALMS View realm status

WOTLK · 3.3.5A · OCE FOCUSED

In This War,
You Never
Fight Alone.

Your class. Your role. Your army. Build a team that is ready when you are, in a world that keeps moving.

Connection details will be published after the first playable realm milestone.

Realm status unavailableWaiting for a metrics source
UnavailableHUMANS ONLINE
UnavailableAMBIENT PLAYERBOTS
UnavailablePERSONAL COMPANIONS
Full status

01 / LIVING AZEROTH

A world with
someone in it.

Ambient PlayerBots are intended to add adventurers across the world. They are separate from the companions you choose and command.

01 — CAPITALS

Trade routes
and town squares.

Show believable activity in the places players gather, while keeping population counts honest.

STORMWIND · ORGRIMMAR
02 — THE JOURNEY

Adventurers
at every level.

Level-appropriate bots can quest, explore and travel where the pinned module supports it.

STARTING ZONES → OUTLAND → NORTHREND
03 — CLEAR COUNTS

Every number
has a label.

Humans, personal companions and ambient bots stay in separate population categories.

HUMANSCOMPANIONSAMBIENT
NO INFLATED HUMAN COUNTER

i The pinned PlayerBots module provides scripted quest, travel, combat, gear, economy and group systems. These are game AI behaviors, not LLM-driven personalities.

02 / YOUR TEAM

Your Class.
Your Role.
Your Army.

Choose how you play. The companion design aims to let a human tank, heal or deal damage while a team fills the other roles.

Explore the group design
⬡TANKHold the line
✳HEALERKeep the team up
✦DAMAGEFinish the fight
YOUR
PARTY
ONE HUMAN + UP TO FOUR COMPANIONS
FUTURE ACCEPTANCE DESIGN
5PLAYER DUNGEON

Design target: 1 human + up to 4 personal companions.

10PLAYER RAID

Design target: at least 2 humans, with up to 8 companions.

25PLAYER RAID

Design target: at least 5 humans, with up to 20 companions.

These are future server-side acceptance requirements. The current runtime has not implemented or validated these ownership and roster rules.

AI

Scripted today. LLM companions later. Ordinary PlayerBots use the pinned module's rules and strategies. Future RaidPilot agents would be a separate system with verified LLM behavior; that integration is not present.

ROADMAP

03 / REALM STATUS

Know what is
actually online.

Metrics unavailableLast successful refresh:
OCE AI REALMS · DEVELOPMENT STATUS FEED

Unavailable

No live metrics source is connected. Unavailable does not mean the realm is offline.

BUILD UnavailableUPTIME UnavailableHEALTH Unavailable
REAL PEOPLEUnavailableHUMANS ONLINE
ALLIANCEUnavailableHUMAN PLAYERS
HORDEUnavailableHUMAN PLAYERS
PERSONALUnavailableCOMPANIONS
AMBIENTUnavailablePLAYERBOTS
WORLD TOTALUnavailablePLAYER OBJECTS
ACTIVE GROUPS UnavailableDUNGEONS UnavailableRAIDS UnavailableCounts refresh from cached server state about every 30 seconds.

04 / ACCOUNT

Create your
realm account.

Registration is handled on the server. The service stores AzerothCore-compatible SRP6 salt and verifier data and never logs the raw password.

05 / HOW TO CONNECT

Ready for
the next step.

01

Use WoW 3.3.5a build 12340
OCE does not distribute client files.

02

Create a realm account
Public registration is not active yet. The local test fixture is not a public account service.

03

Follow your invite instructions
Realm addresses remain private; public hosting and public auth provisioning are pending.

PUBLIC ACCESS PENDING